Notes on codes, projects and everything
Implementing a Information Retrieval system is a fun thing to do. However, doing it efficiently is not (at least to me). So my first few attempts didn’t really end well (mostly uses just Go/golang with some bash tricks here and there, with or without a database). Then I jumped back to Python, which I am more familiar with and was very surprised with all the options available. So I started with Pandas and Scikit-learn combo.
So I first heard about Panda probably a year ago when I was in my previous job. It looked nice, but I didn’t really get the chance to use it. So practically it is a library that makes data looks like a mix of relational database table and excel sheet. It is easy to do query with it, and provides a way to process it fast if you know how to do it properly (no, I don’t, so I cheated).
I need a slide show script for my portfolio pages but couldn’t find a good one anywhere so I decided to write one myself. The slide show script will be able to display image and the respective description in a predefined order. However, in this version, visitors would not be able to directly jump to a particular slide yet. The script is written in prototype‘s object-orientation approach hence you need to have prototype called.
This update took me quite a bit more time than I initially expected. Anyway, I have done some refactoring work to the original code, and thought it would be nice to document the changes. Overall, most of the changes involved the refactoring of function names. I am not sure if this would stick, but I am quite satisfied for now.
Semantic Web always sounds like some magic power stuff that a group of people keep yelling about. Chances are, if one is into web development, he/she would have heard of it somehow or other. However, despite the supposedly wide awareness about it, are we using it? Or rather, am I publishing enough data to Semantic Web? OK, I don’t, but why?
In the last part, I implemented a couple of primitive functions so that they can be applied in the following chapters. The second chapter of the book, is titled “Do it again, and again, and again…”. The title already hints that readers will deal with repetitions throughout the chapter.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.