Notes on codes, projects and everything
I finally put in some time and effort learning myself a bit of Rust. Though I am still struggling with ownership and lifetimes (which is essentially everything about the language, to be honest), I find it more interesting compared to Golang, which is relatively boring, though being functional (no pun intended). While learning the language, the one thing I came across often is the
Option enum, then I remembered that I read something about Monad.
Recently I am involved in developing some small modules for a enterprise class website using CodeIgniter (CI). There was no restriction given on which framework should I use for the development and I chose CI as I learned a bit on it (when I was considering whether to shift my personal development project). Of course there are other reasons why I chose to learn CI, for example the superior documentation and screencasts available.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
I have been following this excellent guide written by Benjamin Thomas to set up my virtual machine for development purpose. However, when I am starting to configure a Ubuntu Quantal alpha machine, parts of the guide became inapplicable. Hence, this post is written as a small revision to the previously mentioned guide.