Notes on codes, projects and everything
This is the formal draft of my statistical analysis report for the social audit project previously mentioned here. As the project is public by nature, I am cross-posting here for own reference.
(more…)It is useful to have the terminal around whenever I code. However, while real screen estate is finite, having a terminal further limiting the amount of information that can be displayed at the same time. The problem with the terminal is that I don’t really need it all the time, so I usually find it buried under a group of windows.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
To do node selection for DOM operations, one typically uses CSS selectors as (probably) popularized by jQuery. However, there is another alternative that is as powerful if not better known as XPath. XPath may be able to do a lot more than just selecting node (which I have no time to find out for now) but I will just focus on how to do node selection in this blog post.
This update took me quite a bit more time than I initially expected. Anyway, I have done some refactoring work to the original code, and thought it would be nice to document the changes. Overall, most of the changes involved the refactoring of function names. I am not sure if this would stick, but I am quite satisfied for now.
After a year and half, a lot of things changed, and annoy also changed the splitting strategy too. However, I always wanted to do a proper follow up to the original post, where I compared boosting to Annoy. I still remember the reason I started that (flawed) experiment was because I found boosting easy.
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