Notes on codes, projects and everything
Just recently I volunteered to do a pre-101 kinda workshop for people wanting to learn programming. I had done this a few times in the past, but in different settings and goals in mind. The whole structure predates the sessions but I can’t remember when I first created them.
(more…)I was thinking whether it is possible to avoid exposing PDO and PDOStatement objects to the users of my database library (mainly just me). While I was working on my project I sort of notice that there is a almost fixed pattern whenever I work with the database. With this in mind, I added in some new functions to the library, and decided to make a quick release for this.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
I am starting to like programming in Javascript, especially after understanding more about how Javascript handles scopes. Surprisingly this take me like a year to figure out how scope is managed. The result of the findings is that I start doing a lot of experiments and discovered more interesting stuff through them.
This is the second part of the golang learning rant log. Previously on (note (code cslai)) I managed to make each line in the CSV into a hash map. So today I am going to make it into JSON Lines.
Getting comfortable to asyncio takes a bit of practice, so I revisited a practice project I did when I was working for my previous company. Suppose I want to build a very simple websocket application, without use of any web application library/framework. In order to keep it simple, I also opt to just build the frontend with minimal setup (just plain ES6 without webpack/vite).
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