Notes on codes, projects and everything
The Nand2Tetris part I at coursera is very much my first completed course. It was so fun to actually work through the material and it feels amazing to know how simple it is to actually build a computer from scratch. While it is simple, it doesn’t mean the course itself is easy though. I was struggling to get the CPU wired up properly that I spent two to three days just to get it working.
I often struggle to get my Javascript code organized, and have tried numerous ways to do so. I have tried putting relevant code into classes and instantiate as needed, then abuse jQuery’s data() method to store everything (from scalar values to functions and callbacks). Recently, after knowing (briefly) how a jQuery plugin should be written, it does greatly simplify my code.
After coded enough Javascript few months back, I found that there are a couple of functions that I kept re-using in different projects. Therefore I took some time to refactor them and re-arrange them into a single file. The common code that I keep reusing even today consists of functions that does prototypical inheritance, scope maintenance, some jquery stuff, google maps api stuff and some general ajax application related code.
Maintaining state in Javascript is not too difficult once you catch the idea. However, as I am not a super brilliant programmer, it takes me some time to find a way to maintain state as YUI Event does in jQuery.
After the last post, I found that it may be fun to write a wrapper for YUI in order to make it behave like jQuery. Therefore, the code below is clearly mainly for self-amusement and is not intended to be used in production projects. However, through coding this, I found that although the difference in design, but YUI is obviously capable to do what jQuery offers (if not more). I will not continue working on this so whoever interested may just copy and paste the code to further developing it.
I am starting to like programming in Javascript, especially after understanding more about how Javascript handles scopes. Surprisingly this take me like a year to figure out how scope is managed. The result of the findings is that I start doing a lot of experiments and discovered more interesting stuff through them.
After being frustrated of not getting consistent and accurate result via standard DOM methods especially html_element.getAttribute('key'); and html_element.setAttribute('key', 'value');, I came across some YUI library components that provides abstractions to various DOM methods. Some interesting DOM-related tools covered in this post are YAHOO.util.Element, YAHOO.util.DOM and YAHOO.util.Selector.
Just happened to see this post a few months ago, and the author created another cloud that uses almost the same technique to ‘visualize’ a list of countries. The author uses PHP to generate the cloud originally and I thought I may be able to do in javascript. After some quick coding I managed to produce something similar to the first example, source code after the jump.
I didn’t realize that I have been working for 3 weeks until the Labour Day which was a public holiday. Many things happened in these few weeks and I am still struggling to catch up with it. My superior and colleagues have been very helpful and offered me some helpful tutorials and books. I was instructed to build a event scheduler application using codeigniter in the first week and then work on a side project that extends a form using DOM methods and properties.
I haven’t got much time lately, so didn’t write about this new phone that I recently imported. For some reason, this new phone of mine do not act as mass storage device like its predecessors (to certain extend). Thankfully I can still ssh in the phone and this makes it possible to mount it as a sshfs volume.
I often struggle to get my Javascript code organized, and have tried numerous ways to do so. I have tried putting relevant code into classes and instantiate as needed, then abuse jQuery’s data() method to store everything (from scalar values to functions and callbacks). Recently, after knowing (briefly) how a jQuery plugin should be written, it does greatly simplify my code.
A few years ago, I was asked to build a game or simulation (alongside 2048) as a part of a job application. Being very impressed with Explorable Explanations, I implemented Conway’s Game of life with Javascript and jQuery (that was before ES6 became popular). Then I made a very simple grid maker jQuery plugin to dynamically generate a grid of divs. If you check the source code, you may realize I rely on Underscore.js a lot back then.
(more…)Sometimes I really doubt about the advantage of recycling old stuff to fund for new units beyond goodwill. Sure you get to convince yourself that you are saving the environment by doing so, and it also saves money in the long run. However, I didn’t realize how much it generates it may be after trying to work out an answer for a fictional IQ question.