Notes on codes, projects and everything
One of my recent tasks involving crawling a lot of geo-tagged data from a given service. The most recent one is crawling files containing a point cloud for a given location. So I began by observing the behavior in the browser. After exporting the list of HTTP requests involved in loading the application, I noticed there are a lot of requests fetching resources with a common
It is very difficult to like the way vim handle plugins by default, so I was really thrilled to find out about pathogen when a geek I followed tweeted about it. It took me some time to actually re-organize my current configuration to this new format. Then I thought why not reorganize my .vimrc as well, as my current version looks a bit cryptic after a while.
I was trying to learn scala and clojure to find one that I may want to use in my postgraduate project. After trying to learn scala for a couple of days, I gave up because I really don’t like the syntax (too OO for my liking). Then I continued with clojure and found myself liking the syntax better.
Recently I am being assigned to work on a FSM based workflow system to enable my other colleagues to use it in their application. I am rather impressed with the simplicity of the workflow system (initially designed by my Technical Director) and decided to post some notes here. The workflow system was developed for CodeIgniter PHP framework and Drupal CMS.
I finally put in some time and effort learning myself a bit of Rust. Though I am still struggling with ownership and lifetimes (which is essentially everything about the language, to be honest), I find it more interesting compared to Golang, which is relatively boring, though being functional (no pun intended). While learning the language, the one thing I came across often is the
Option enum, then I remembered that I read something about Monad.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
Recently I switched my search code to Annoy because the input dataset is huge (7.5mil records with 20k dictionary count). It wasn’t without issues though, however I would probably talk about it next time. In order to figure out what each parameters meant, I spent some time watching through the talk given by the author @fulhack.
Often times one would have to write code to evaluate logical statements. For example, given statement p and q, what is p implies q? As there’s no operator for implication in PHP, one would have to rewrite the statement that consists only in NOT (
!), AND (
&&) and OR (
||) operators. When there are a huge load of these statements, code can be difficult to read.