Notes on codes, projects and everything
While the previous file structure works well, I decided to tune some details before deploying the latest WordPress release. Besides that, I also started a new theme development project after my last theme which was developed more than 2 years ago. Thankfully, everything seems to work so far.
I came across a video on Youtube on Pi day. Coincidently it was about estimating the value of Pi produced by Matt Parker aka standupmaths. While I am not quite interested in knowing the best way to estimate Pi, I am quite interested in the algorithm he showed in the video however. Specifically, I am interested to find out how easy it is to implement in Python.
Recently I am involved in developing some small modules for a enterprise class website using CodeIgniter (CI). There was no restriction given on which framework should I use for the development and I chose CI as I learned a bit on it (when I was considering whether to shift my personal development project). Of course there are other reasons why I chose to learn CI, for example the superior documentation and screencasts available.
I was invited to try Go (the programming language, not that board game) a few months ago, however I didn’t complete back then. The main reason was because it felt raw, compared to other languages that I know a fair bit better (for example Ruby). There was no much syntatic sugar around, and getting some work done with it feels “dirty”.
Had a discussion with my secondary supervisor and it turned out pretty bad because I wasn’t fully prepared and he was rushing to somewhere else for a meeting. So I am jotting down a brief summary (read: highly based on personal/subjective feelings/opinions) of my readings here to help organize things before the followup meeting that is taking place next week.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.