Notes on codes, projects and everything
After coded enough Javascript few months back, I found that there are a couple of functions that I kept re-using in different projects. Therefore I took some time to refactor them and re-arrange them into a single file. The common code that I keep reusing even today consists of functions that does prototypical inheritance, scope maintenance, some jquery stuff, google maps api stuff and some general ajax application related code.
Maintaining state in Javascript is not too difficult once you catch the idea. However, as I am not a super brilliant programmer, it takes me some time to find a way to maintain state as YUI Event does in jQuery.
After the last post, I found that it may be fun to write a wrapper for YUI in order to make it behave like jQuery. Therefore, the code below is clearly mainly for self-amusement and is not intended to be used in production projects. However, through coding this, I found that although the difference in design, but YUI is obviously capable to do what jQuery offers (if not more). I will not continue working on this so whoever interested may just copy and paste the code to further developing it.
When one start writting Javascript in patterns like the module pattern, then sooner or later he would want to maintain the state when an event handler is called. The reason I am still using YUI to handle my event handling code is because I like how state can be maintained.
After being frustrated of not getting consistent and accurate result via standard DOM methods especially html_element.getAttribute('key');
and html_element.setAttribute('key', 'value');
, I came across some YUI library components that provides abstractions to various DOM methods. Some interesting DOM-related tools covered in this post are YAHOO.util.Element
, YAHOO.util.DOM
and YAHOO.util.Selector
.
The Sports Tracker app for my awesome Nokia N9 is not receiving any updates and doesn’t look like things are going to change any time soon. Recently the development team at Sports Tracker published a status update post and sadly there’s no mention of N9 port at all. It’s really sad considering how incomplete the N9 port is at the moment (horrible GPS positioning, no pedometer to name a few).
Sometimes I really doubt about the advantage of recycling old stuff to fund for new units beyond goodwill. Sure you get to convince yourself that you are saving the environment by doing so, and it also saves money in the long run. However, I didn’t realize how much it generates it may be after trying to work out an answer for a fictional IQ question.
I am currently preparing myself in applying a postgrad programme and is looking for a research topic. At first I wanted to do something that is related to cloud computing but after some discussion with people around me, they suggest me to do something on semantic web. While posting my notes here, I realized that I had posted something on semantic network that looks like the base of semantic web here (Post still “Under construction” as of writing, will post the diagrams later tonight).
This update took me quite a bit more time than I initially expected. Anyway, I have done some refactoring work to the original code, and thought it would be nice to document the changes. Overall, most of the changes involved the refactoring of function names. I am not sure if this would stick, but I am quite satisfied for now.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.