Notes on codes, projects and everything
The Nand2Tetris part I at coursera is very much my first completed course. It was so fun to actually work through the material and it feels amazing to know how simple it is to actually build a computer from scratch. While it is simple, it doesn’t mean the course itself is easy though. I was struggling to get the CPU wired up properly that I spent two to three days just to get it working.
The Internet Censorship Dashboard is a project that aggregates data fetched from the OONI API, to provide an overview of the current state of Internet Censorship experienced by users mainly in Southeast Asia. The current form was built a couple of years ago, and recently got funded to get it updated to work better with new APIs.
(more…)Sometimes, letting a piece of code evolving by itself without much planning does not usually end well. However I was quite pleased with a by-product of it and I am currently formalizing it. So the by-product is some sort of DSL for a rule engine that I implemented to process records. It started as some lambda functions in Python but eventually becomes something else.
I used to develop a bot, partly for work, that fetches current latest petrol retail price in Malaysia. The bot was really an experiment, but at the time it worked well. Then a few years later, out of boredom, I revisited the project after finding the telegram bot library is moving towards asyncio. It was great (at least a lot of people rave about it), but also at the same time intimidating, I learned about coroutines and used gevent in the past, but not asyncio itself.
(more…)Recently I volunteered in building a site that reports whether certain websites are blocked locally (please don’t ask why that is happening). As it is a very simple app reporting status I wanted it to be easily scrape-able. One of the decision made was I want it to have things to see on first load, this practically removes the possibility of using react, which is my current favorite.
After a year and half, a lot of things changed, and annoy also changed the splitting strategy too. However, I always wanted to do a proper follow up to the original post, where I compared boosting to Annoy. I still remember the reason I started that (flawed) experiment was because I found boosting easy.
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