Notes on codes, projects and everything
The Nand2Tetris part I at coursera is very much my first completed course. It was so fun to actually work through the material and it feels amazing to know how simple it is to actually build a computer from scratch. While it is simple, it doesn’t mean the course itself is easy though. I was struggling to get the CPU wired up properly that I spent two to three days just to get it working.
This is the second part of the golang learning rant log. Previously on (note (code cslai)) I managed to make each line in the CSV into a hash map. So today I am going to make it into JSON Lines.
While JSON is a fine data-interchange format, however it does have some limitations. It is well-known for its simplicity, that even a non-programmer can easily compose a JSON file (but humanity will surprise you IRL). Therefore, it is found almost everywhere, from numerous web APIs, to geospatial data (GeoJSON), and even semantic web (RDF/JSON).
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
Just survived a job interview, so I should probably celebrate this despite the outcome. Well, considering I was off the job market for a couple of years, I probably has all the reason to be nervous. Anyway, like most geeky serious job interview, there are a test given by the company to the attendees.
Just a quick update to the previous post, the virtuoso storage engine works with redland provided the required packages are properly installed (yes, yes, yes, I know I haven’t release my PHP OO wrapper for Redland). Now that the package is installed, we need to do some configuration so that Redland can use it.