Notes on codes, projects and everything
With most of my stuff more or less set, I guess it is time to start documenting the steps before I forget. So I heard a lot of good things about docker for quite some time, but haven’t really have the time to do it due to laziness (plus my relatively n00b-ness in the field of dev-ops). Just a few months ago, I decided to finally migrate away from webfaction (thanks for all the superb support) to a VPS so I can run more things on it.
I saw this article from alistapart, which is about Javascript’s prototypal object orientation. So the article mentioned Douglas Crawford, and I was immediately reminded about my struggle in understanding the language itself. Back then I used to also refer to his site for a lot of notes in Javascript. So I went back to have a quick read, and found this article that discusses the similarity between Javascript and Lisp.
After publishing the previous note on setting up my development environment, I find myself spending more time in the CLI (usually via SSH from host). Then I find myself not needing all the GUI apps in a standard Ubuntu desktop environment so I went ahead and set up a new environment based on Ubuntu Quantal server edition beta-1. For some reason my network stopped working and didn’t really want to spend time finding out the cause, so I reinstalled everything again today using the final installer, as well as the updated Virtualbox 4.2.6.
A few years ago, I was asked to build a game or simulation (alongside 2048) as a part of a job application. Being very impressed with Explorable Explanations, I implemented Conway’s Game of life with Javascript and jQuery (that was before ES6 became popular). Then I made a very simple grid maker jQuery plugin to dynamically generate a grid of divs. If you check the source code, you may realize I rely on Underscore.js a lot back then.
(more…)The making of this plugin was completely a random act of hand-itchiness. A friend of mine (@cornguo) published a fun app online. There is a name for this kind of app, but I can’t recall at the moment. It typically displays some buttons (usually in a grid), and clicking them causes some sound to be played. The interesting part in cornguo’s app is that there’s a text-input field where the name of the buttons can be typed-in for replaying.
Long long time ago when I was working with Prolog, I was introduced to list. Unlike arrays in most popular programming languages, we weren’t really able to access to a particular member directly. Every list is constructed in a chain-like structure.