Notes on codes, projects and everything
Just survived a job interview, so I should probably celebrate this despite the outcome. Well, considering I was off the job market for a couple of years, I probably has all the reason to be nervous. Anyway, like most geeky serious job interview, there are a test given by the company to the attendees.
After a miserable trip back to academic world, I finally re-gained the courage to get back to job-market. For the time spent in university, I spent quite some time reading about Semantic Web and RDF. Then I thought, I should have published more in this format in future. However, that didn’t really happen, mostly because I am too lazy.
Not sure about the others, but the obsession to my coding tools is probably more than I would admit. I have just managed to do a dirty quick hack to manage my VIM configuration settings. While I am sure there are other people doing this, I would like to show my reinvented wheels.
I am not going to waste time telling stories that inspire this post, as most people would have already heard something similar constantly. This is not a mythbuster kinda post, so don’t expect a scientific proof to the answer of the question. Instead, through this post, I hope to break the impression that claims composing a HTML document is difficult.
The making of this plugin was completely a random act of hand-itchiness. A friend of mine (@cornguo) published a fun app online. There is a name for this kind of app, but I can’t recall at the moment. It typically displays some buttons (usually in a grid), and clicking them causes some sound to be played. The interesting part in cornguo’s app is that there’s a text-input field where the name of the buttons can be typed-in for replaying.
It is useful to have the terminal around whenever I code. However, while real screen estate is finite, having a terminal further limiting the amount of information that can be displayed at the same time. The problem with the terminal is that I don’t really need it all the time, so I usually find it buried under a group of windows.
Back then when I was attending a job interview, I was asked to write a Fizz Buzz program to prove that my coding ability. There was only a pen and a piece of paper, so basically means there’s no way I can refer to the documentation for the API syntax. Fortunately I somehow managed to remember and not screw up.
It is very much expected that there will be endless stream of new (and often times better) tools introduced to solve the same set of problems. While I am slowly resuming my programming work, and in the process of reviving my very much dead postgrad project, I found some alternative to the tools I had used in the past. I suppose I shall just jot them down here so that there’s a reference for later use.
I was thinking whether it is possible to avoid exposing PDO and PDOStatement objects to the users of my database library (mainly just me). While I was working on my project I sort of notice that there is a almost fixed pattern whenever I work with the database. With this in mind, I added in some new functions to the library, and decided to make a quick release for this.
Often times one would have to write code to evaluate logical statements. For example, given statement p and q, what is p implies q? As there’s no operator for implication in PHP, one would have to rewrite the statement that consists only in NOT (!
), AND (&&
) and OR (||
) operators. When there are a huge load of these statements, code can be difficult to read.
This post is purely based on my own speculation as there’s no experiment on real-life data to actually back the arguments. I am currently trying to document down a plan for my experiment(s) on recommender system (this reminds me that I have not release the Flickr data collection tool :/) and my supervisor advised to write a paragraph or two on some of the key things. Since he is not going to read it, so I might as well just post it here as a note.
After coded enough Javascript few months back, I found that there are a couple of functions that I kept re-using in different projects. Therefore I took some time to refactor them and re-arrange them into a single file. The common code that I keep reusing even today consists of functions that does prototypical inheritance, scope maintenance, some jquery stuff, google maps api stuff and some general ajax application related code.
Folksonomy is a neologism of two words, ’folk’ and ’taxonomy’ which describes conceptual structures created by users [4, 5]. A folksonomy is a set of unstructured collaborative usage of tags for content classification and knowledge representation that is popularized by Web 2.0 and social applications [1, 5]. Unlike taxonomy that is commonly used to organize resources to form a category hierarchy, folksonomy is non-hierarchical and non-exclusive [3]. Both content hierarchy and folksonomy can be used together to better content classification.
Everyone knows folksonomy is (or was) cool and useful, however, when it is applied in real life, then problem arises. The idea of blogging this came while I am struggling to get my literature review report done (been doing it for months, I am being so ridiculous, I know). As a matter of fact, as I am dying to get it done, there are a couple of things that I found to be blog-worthy. So, I will be publishing a couple of brief overview to some of the topics involved in the coming days in a really casual (read: lazy, and full of personal speculations) way to this very humble little blog of mine.
I finally put in some time and effort learning myself a bit of Rust. Though I am still struggling with ownership and lifetimes (which is essentially everything about the language, to be honest), I find it more interesting compared to Golang, which is relatively boring, though being functional (no pun intended). While learning the language, the one thing I came across often is the Option
enum, then I remembered that I read something about Monad.