Notes on codes, projects and everything
Another day, another programming assessment test. This time I was asked to generate some random data, then examine them to get their data type. Practically it is not a very difficult thing to do and I could probably complete it in fewer lines. I am pretty sure there are better ways to do this, as usual though.
I just failed a programming assessment test miserably yesterday and thought I should at least document it down. However, the problem with this is that the questions are copyrighted, so I guess I would write it from another point of view. So the main reason I failed was because I chose the wrong strategy to the problem, thinking it should be solution but as I put in time to that I ended up creating more problems.
I really don’t know how to start explaining what is a Dragon Curve. However, I find it is interesting enough after finding out that there’s actually a fixed pattern of occurrence. Therefore I spent some time writing a series of scripts to plot the generated fractal into a graph. What I didn’t expect is, the series get really complicated after a while.
Back then in college, we were given a lot of programming practices. These questions usually shows a desired output format, and we were required to write a program to print out the exact thing. Usually it involves printing a matrix of numbers, or symbols etc. For these problems, usually a loop structure or two should solve the problem.
A friend of mine recently posted a screenshot containing a code snippet for a fairly straight forward problem. So after reading the solution I suddenly had the itch to propose another solution that I initially thought would be better (SPOILER: Turns out it isn’t). Then mysteriously I stuck myself to my seat and started coding an alternative solution to it instead of playing Diablo 3 just now.
Long long time ago when I was working with Prolog, I was introduced to list. Unlike arrays in most popular programming languages, we weren’t really able to access to a particular member directly. Every list is constructed in a chain-like structure.
Just survived a job interview, so I should probably celebrate this despite the outcome. Well, considering I was off the job market for a couple of years, I probably has all the reason to be nervous. Anyway, like most
geeky serious job interview, there are a test given by the company to the attendees.
Back then when I was attending a job interview, I was asked to write a Fizz Buzz program to prove that my coding ability. There was only a pen and a piece of paper, so basically means there’s no way I can refer to the documentation for the API syntax. Fortunately I somehow managed to remember and not screw up.
It is very much expected that there will be endless stream of new (and often times better) tools introduced to solve the same set of problems. While I am slowly resuming my programming work, and in the process of reviving my very much dead postgrad project, I found some alternative to the tools I had used in the past. I suppose I shall just jot them down here so that there’s a reference for later use.
This update took me quite a bit more time than I initially expected. Anyway, I have done some refactoring work to the original code, and thought it would be nice to document the changes. Overall, most of the changes involved the refactoring of function names. I am not sure if this would stick, but I am quite satisfied for now.
I wanted to try using virtuoso as the storage engine for Redland but unfortunately there is no librdf-storage-virtuoso package for Ubuntu. After getting some help from @dajobe, I attempted to build the packages myself. Although it takes quite some time to build packages, but not too difficult it seems.
Writing a usable form and database library has always been a painful experience. So why bother re-inventing the wheel when there are so many to choose from already? I am writing one mostly for learning purpose. After numerous attempts, I finally get my form and database library in shape. It is nowhere complete, but nor it is perfect, but it is currently the implementation that is closest to my original design. I will keep working on it so it can be used in my personal projects in the future.
Recently I switched my search code to Annoy because the input dataset is huge (7.5mil records with 20k dictionary count). It wasn’t without issues though, however I would probably talk about it next time. In order to figure out what each parameters meant, I spent some time watching through the talk given by the author @fulhack.
So my cheat with dask worked fine and dandy, until I started inspecting the output (which was to be used as an input for another script). While the script seemed to work fine, however when I started to parse each line I was hit with some funny syntax errors. After some quick inspection I found some of the lines was not printed completely.
I finally put in some time and effort learning myself a bit of Rust. Though I am still struggling with ownership and lifetimes (which is essentially everything about the language, to be honest), I find it more interesting compared to Golang, which is relatively boring, though being functional (no pun intended). While learning the language, the one thing I came across often is the
Option enum, then I remembered that I read something about Monad.