Notes on codes, projects and everything
In recent years, I start to make my development environment decouple from the tools delivered by the package manager used by the operating system. The tools (compiler, interpreters, libraries etc) are usually best left unmodified so other system packages that rely on them keeps working as intended. Also another reason for the setup is I wanted to follow the latest release as much as possible, which cannot be done unless I enroll myself to a rolling release distro.
(more…)This is the second part of the golang learning rant log. Previously on (note (code cslai)) I managed to make each line in the CSV into a hash map. So today I am going to make it into JSON Lines.
I was invited to try Go (the programming language, not that board game) a few months ago, however I didn’t complete back then. The main reason was because it felt raw, compared to other languages that I know a fair bit better (for example Ruby). There was no much syntatic sugar around, and getting some work done with it feels “dirty”.
This is the year I kept digging my old undergraduate notes on Statistics for work. First was my brief attempt wearing the Data Scientist performing ANOVA test to see if there’s correlation between pairs of variables. Then just recently I was tasked to analyze a survey result for a social audit project.
(more…)Just happened to see this post a few months ago, and the author created another cloud that uses almost the same technique to ‘visualize’ a list of countries. The author uses PHP to generate the cloud originally and I thought I may be able to do in javascript. After some quick coding I managed to produce something similar to the first example, source code after the jump.
Recently I switched my search code to Annoy because the input dataset is huge (7.5mil records with 20k dictionary count). It wasn’t without issues though, however I would probably talk about it next time. In order to figure out what each parameters meant, I spent some time watching through the talk given by the author @fulhack.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
Just survived a job interview, so I should probably celebrate this despite the outcome. Well, considering I was off the job market for a couple of years, I probably has all the reason to be nervous. Anyway, like most geeky serious job interview, there are a test given by the company to the attendees.