Notes on codes, projects and everything
It is very much expected that there will be endless stream of new (and often times better) tools introduced to solve the same set of problems. While I am slowly resuming my programming work, and in the process of reviving my very much dead postgrad project, I found some alternative to the tools I had used in the past. I suppose I shall just jot them down here so that there’s a reference for later use.
I really don’t know how to start explaining what is a Dragon Curve. However, I find it is interesting enough after finding out that there’s actually a fixed pattern of occurrence. Therefore I spent some time writing a series of scripts to plot the generated fractal into a graph. What I didn’t expect is, the series get really complicated after a while.
After the last post, I found that it may be fun to write a wrapper for YUI in order to make it behave like jQuery. Therefore, the code below is clearly mainly for self-amusement and is not intended to be used in production projects. However, through coding this, I found that although the difference in design, but YUI is obviously capable to do what jQuery offers (if not more). I will not continue working on this so whoever interested may just copy and paste the code to further developing it.
This is the formal draft of my statistical analysis report for the social audit project previously mentioned here. As the project is public by nature, I am cross-posting here for own reference.
(more…)In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
Recently I find some of my pet projects share a common pattern, they all are based on some kind of grids. So I find myself writing similar piece of code over and over again. While re-inventing wheels is quite fun, especially when you learn new way of getting things done with every iteration, it is actually quite tedious after a while.