Notes on codes, projects and everything
Just a quick update to the previous post, the virtuoso storage engine works with redland provided the required packages are properly installed (yes, yes, yes, I know I haven’t release my PHP OO wrapper for Redland). Now that the package is installed, we need to do some configuration so that Redland can use it.
I have recently made my Adium useless by moving all my IM accounts to my beloved Nokia N9. While moving my buddy lists of all major instant messaging services, I did a quick check on each of the contact to see past interaction. It is sort of surprising to see I don’t actually chat with them as frequent as I thought, so why do I “need” my Adium opened all the time?
Sometimes I really doubt about the advantage of recycling old stuff to fund for new units beyond goodwill. Sure you get to convince yourself that you are saving the environment by doing so, and it also saves money in the long run. However, I didn’t realize how much it generates it may be after trying to work out an answer for a fictional IQ question.
A few years ago, I was asked to build a game or simulation (alongside 2048) as a part of a job application. Being very impressed with Explorable Explanations, I implemented Conway’s Game of life with Javascript and jQuery (that was before ES6 became popular). Then I made a very simple grid maker jQuery plugin to dynamically generate a grid of divs. If you check the source code, you may realize I rely on Underscore.js a lot back then.
(more…)This is the second part of the golang learning rant log. Previously on (note (code cslai)) I managed to make each line in the CSV into a hash map. So today I am going to make it into JSON Lines.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.