Notes on codes, projects and everything
As the name implies, Resource Definition Framework, or RDF in short, is a language to represent information about resources in world wide web. Information that can be represented is mostly metadata like title (assuming the resource is a web-page), author, last modified date etc. Besides representing resource that is network-accessible, it can be used to represent things that cannot be accessed through the network, as long as it can be identified using a URI.
Another day, another programming assessment test. This time I was asked to generate some random data, then examine them to get their data type. Practically it is not a very difficult thing to do and I could probably complete it in fewer lines. I am pretty sure there are better ways to do this, as usual though.
Just recently I volunteered to do a pre-101 kinda workshop for people wanting to learn programming. I had done this a few times in the past, but in different settings and goals in mind. The whole structure predates the sessions but I can’t remember when I first created them.
(more…)After delaying for quite some time, I think I should start the project before I get bored with it. The project will be either hosted on this current domain (coolsilon.com) at least for now and will probably move to another domain if needed. The site will be either a blog aggregator or just a simple article submission site that works kinda like digg / reddit, however, to be promoted to the frontpage the submission would have to impress the opposite group.
With most of my stuff more or less set, I guess it is time to start documenting the steps before I forget. So I heard a lot of good things about docker for quite some time, but haven’t really have the time to do it due to laziness (plus my relatively n00b-ness in the field of dev-ops). Just a few months ago, I decided to finally migrate away from webfaction (thanks for all the superb support) to a VPS so I can run more things on it.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.