Notes on codes, projects and everything
I need a slide show script for my portfolio pages but couldn’t find a good one anywhere so I decided to write one myself. The slide show script will be able to display image and the respective description in a predefined order. However, in this version, visitors would not be able to directly jump to a particular slide yet. The script is written in prototype‘s object-orientation approach hence you need to have prototype called.
I am currently doing some organization to my blogs. Few weeks ago, after spending months struggling to work in Ubuntu 7.10, I learned about symbolic links. Then I thought this would be good for my project file management. Therefore I started to re-organize my project file structure to utilize symbolic links. One of the projects that uses symbolic link is the current wordpress theme.
Not sure about the others, but the obsession to my coding tools is probably more than I would admit. I have just managed to do a dirty quick hack to manage my VIM configuration settings. While I am sure there are other people doing this, I would like to show my reinvented wheels.
When one start writting Javascript in patterns like the module pattern, then sooner or later he would want to maintain the state when an event handler is called. The reason I am still using YUI to handle my event handling code is because I like how state can be maintained.
I saw this article from alistapart, which is about Javascript’s prototypal object orientation. So the article mentioned Douglas Crawford, and I was immediately reminded about my struggle in understanding the language itself. Back then I used to also refer to his site for a lot of notes in Javascript. So I went back to have a quick read, and found this article that discusses the similarity between Javascript and Lisp.
I finally put in some time and effort learning myself a bit of Rust. Though I am still struggling with ownership and lifetimes (which is essentially everything about the language, to be honest), I find it more interesting compared to Golang, which is relatively boring, though being functional (no pun intended). While learning the language, the one thing I came across often is the Option
enum, then I remembered that I read something about Monad.