Notes on codes, projects and everything
As the name implies, Resource Definition Framework, or RDF in short, is a language to represent information about resources in world wide web. Information that can be represented is mostly metadata like title (assuming the resource is a web-page), author, last modified date etc. Besides representing resource that is network-accessible, it can be used to represent things that cannot be accessed through the network, as long as it can be identified using a URI.
Just happened to see this post a few months ago, and the author created another cloud that uses almost the same technique to ‘visualize’ a list of countries. The author uses PHP to generate the cloud originally and I thought I may be able to do in javascript. After some quick coding I managed to produce something similar to the first example, source code after the jump.
I was asked to evaluate fuzzy c-means to find out whether it is a good clustering algorithm for my MPhil project. So I spent the whole afternoon reading through some tutorial to get some basic understanding. Then I thought why not implement it in Clojure because it doesn’t look too complicated (I was so wrong…).
I don’t quite remember when did I first heard about Category Theory, but the term stuck in my head for quite a while. Eventually I attempted to start looking for tutorials on the topic, but it is hard to find one that I actually understand. Most of them are either leaning too much to the Mathematics side, or too much to the Programming side.
(more…)So my cheat with dask worked fine and dandy, until I started inspecting the output (which was to be used as an input for another script). While the script seemed to work fine, however when I started to parse each line I was hit with some funny syntax errors. After some quick inspection I found some of the lines was not printed completely.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.