Notes on codes, projects and everything
I am not going to waste time telling stories that inspire this post, as most people would have already heard something similar constantly. This is not a mythbuster kinda post, so don’t expect a scientific proof to the answer of the question. Instead, through this post, I hope to break the impression that claims composing a HTML document is difficult.
After comparing my own implementation of MVC with CodeIgniter’s, now I’m comparing Kohana’s and Zend’s. I have just shifted from CodeIgniter to Kohana recently in work and is currently learning on how to use Zend Framework to build my web-app. As everybody knows, Zend Framework is more like a collection of library classes than a framework a la Ruby on Rails, using MVC in Zend Framework would require one to begin from bootstrapping stage. However, in Kohana, just like other frameworks, bootstrapping is done by the framework itself so the developer will get an installation that almost just works (after a little bit of configuration).
It is very much expected that there will be endless stream of new (and often times better) tools introduced to solve the same set of problems. While I am slowly resuming my programming work, and in the process of reviving my very much dead postgrad project, I found some alternative to the tools I had used in the past. I suppose I shall just jot them down here so that there’s a reference for later use.
Been trying my best to stick to the well-known UNIX Philosophy – “Do one thing and do it well”, so I have been breaking down my projects into numerous pieces of small tasks and rely on existing tools whenever possible. One of the existing tool that I use a lot is the GNU sort tool. Generally sort utility is really doing fine and dandy without having to configure anything, at least not until I realize the problem that leads to this post.
I often struggle to get my Javascript code organized, and have tried numerous ways to do so. I have tried putting relevant code into classes and instantiate as needed, then abuse jQuery’s data()
method to store everything (from scalar values to functions and callbacks). Recently, after knowing (briefly) how a jQuery plugin should be written, it does greatly simplify my code.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.