Notes on codes, projects and everything
After a year and half, a lot of things changed, and annoy also changed the splitting strategy too. However, I always wanted to do a proper follow up to the original post, where I compared boosting to Annoy. I still remember the reason I started that (flawed) experiment was because I found boosting easy.
(more…)One of my recent tasks involving crawling a lot of geo-tagged data from a given service. The most recent one is crawling files containing a point cloud for a given location. So I began by observing the behavior in the browser. After exporting the list of HTTP requests involved in loading the application, I noticed there are a lot of requests fetching resources with a common rXXX pattern.
Previously, I started practising recursions by implementing a type check on lat (list of atoms), and ismember (whether an atom is a member of a given lat). Then in the third chapter, named “Cons the Magnificent”, more list manipulation methods are being introduced.
I finally put in some time and effort learning myself a bit of Rust. Though I am still struggling with ownership and lifetimes (which is essentially everything about the language, to be honest), I find it more interesting compared to Golang, which is relatively boring, though being functional (no pun intended). While learning the language, the one thing I came across often is the Option enum, then I remembered that I read something about Monad.
I was asked to evaluate fuzzy c-means to find out whether it is a good clustering algorithm for my MPhil project. So I spent the whole afternoon reading through some tutorial to get some basic understanding. Then I thought why not implement it in Clojure because it doesn’t look too complicated (I was so wrong…).
A few years ago, I was asked to build a game or simulation (alongside 2048) as a part of a job application. Being very impressed with Explorable Explanations, I implemented Conway’s Game of life with Javascript and jQuery (that was before ES6 became popular). Then I made a very simple grid maker jQuery plugin to dynamically generate a grid of divs. If you check the source code, you may realize I rely on Underscore.js a lot back then.
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