Notes on codes, projects and everything
I saw this article from alistapart, which is about Javascript’s prototypal object orientation. So the article mentioned Douglas Crawford, and I was immediately reminded about my struggle in understanding the language itself. Back then I used to also refer to his site for a lot of notes in Javascript. So I went back to have a quick read, and found this article that discusses the similarity between Javascript and Lisp.
Recently I am involved in developing some small modules for a enterprise class website using CodeIgniter (CI). There was no restriction given on which framework should I use for the development and I chose CI as I learned a bit on it (when I was considering whether to shift my personal development project). Of course there are other reasons why I chose to learn CI, for example the superior documentation and screencasts available.
This update took me quite a bit more time than I initially expected. Anyway, I have done some refactoring work to the original code, and thought it would be nice to document the changes. Overall, most of the changes involved the refactoring of function names. I am not sure if this would stick, but I am quite satisfied for now.
The Internet Censorship Dashboard is a project that aggregates data fetched from the OONI API, to provide an overview of the current state of Internet Censorship experienced by users mainly in Southeast Asia. The current form was built a couple of years ago, and recently got funded to get it updated to work better with new APIs.
(more…)It is very much expected that there will be endless stream of new (and often times better) tools introduced to solve the same set of problems. While I am slowly resuming my programming work, and in the process of reviving my very much dead postgrad project, I found some alternative to the tools I had used in the past. I suppose I shall just jot them down here so that there’s a reference for later use.
After a year and half, a lot of things changed, and annoy also changed the splitting strategy too. However, I always wanted to do a proper follow up to the original post, where I compared boosting to Annoy. I still remember the reason I started that (flawed) experiment was because I found boosting easy.
(more…)