Notes on codes, projects and everything
Sometimes I really doubt about the advantage of recycling old stuff to fund for new units beyond goodwill. Sure you get to convince yourself that you are saving the environment by doing so, and it also saves money in the long run. However, I didn’t realize how much it generates it may be after trying to work out an answer for a fictional IQ question.
So I first heard about Panda probably a year ago when I was in my previous job. It looked nice, but I didn’t really get the chance to use it. So practically it is a library that makes data looks like a mix of relational database table and excel sheet. It is easy to do query with it, and provides a way to process it fast if you know how to do it properly (no, I don’t, so I cheated).
With most of my stuff more or less set, I guess it is time to start documenting the steps before I forget. So I heard a lot of good things about docker for quite some time, but haven’t really have the time to do it due to laziness (plus my relatively n00b-ness in the field of dev-ops). Just a few months ago, I decided to finally migrate away from webfaction (thanks for all the superb support) to a VPS so I can run more things on it.
While working on a text classification task, I spent quite some time preparing the training set for a given document collection. The project is supposed to be a pure golang implementation, so after some quick searching I found some libraries that are either a wrapper to libsvm, or a re-implementation. So I happily started to prepare my training set in the libsvm format.
This is the second part of the golang learning rant log. Previously on (note (code cslai)) I managed to make each line in the CSV into a hash map. So today I am going to make it into JSON Lines.
I was invited to try Go (the programming language, not that board game) a few months ago, however I didn’t complete back then. The main reason was because it felt raw, compared to other languages that I know a fair bit better (for example Ruby). There was no much syntatic sugar around, and getting some work done with it feels “dirty”.
A new day, and a new post on job application. So this time instead of asking a snippet, I was actually asked to deliver some sort of a full application. Not sure why this was required, but I had fun creating them nonetheless. Though I would say I am not really a fan of creating visual stuff though (oh the crappy animation nearly killed me).
Another day, another programming assessment test. This time I was asked to generate some random data, then examine them to get their data type. Practically it is not a very difficult thing to do and I could probably complete it in fewer lines. I am pretty sure there are better ways to do this, as usual though.
I just failed a programming assessment test miserably yesterday and thought I should at least document it down. However, the problem with this is that the questions are copyrighted, so I guess I would write it from another point of view. So the main reason I failed was because I chose the wrong strategy to the problem, thinking it should be solution but as I put in time to that I ended up creating more problems.
The Nand2Tetris part I at coursera is very much my first completed course. It was so fun to actually work through the material and it feels amazing to know how simple it is to actually build a computer from scratch. While it is simple, it doesn’t mean the course itself is easy though. I was struggling to get the CPU wired up properly that I spent two to three days just to get it working.
I like how Kohana 3 organizes the classes, and I thought the same thing may be applied to my Zend Framework experimental project. Basically what this means is that I can name the controller class according to PEAR naming convention, and deduce the location of the file by just parsing the class name.
After being frustrated of not getting consistent and accurate result via standard DOM methods especially html_element.getAttribute('key');
and html_element.setAttribute('key', 'value');
, I came across some YUI library components that provides abstractions to various DOM methods. Some interesting DOM-related tools covered in this post are YAHOO.util.Element
, YAHOO.util.DOM
and YAHOO.util.Selector
.
While JSON is a fine data-interchange format, however it does have some limitations. It is well-known for its simplicity, that even a non-programmer can easily compose a JSON file (but humanity will surprise you IRL). Therefore, it is found almost everywhere, from numerous web APIs, to geospatial data (GeoJSON), and even semantic web (RDF/JSON).
The making of this plugin was completely a random act of hand-itchiness. A friend of mine (@cornguo) published a fun app online. There is a name for this kind of app, but I can’t recall at the moment. It typically displays some buttons (usually in a grid), and clicking them causes some sound to be played. The interesting part in cornguo’s app is that there’s a text-input field where the name of the buttons can be typed-in for replaying.
A few years ago, I was asked to build a game or simulation (alongside 2048) as a part of a job application. Being very impressed with Explorable Explanations, I implemented Conway’s Game of life with Javascript and jQuery (that was before ES6 became popular). Then I made a very simple grid maker jQuery plugin to dynamically generate a grid of divs. If you check the source code, you may realize I rely on Underscore.js a lot back then.
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