Notes on codes, projects and everything
A friend of mine recently posted a screenshot containing a code snippet for a fairly straight forward problem. So after reading the solution I suddenly had the itch to propose another solution that I initially thought would be better (SPOILER: Turns out it isn’t). Then mysteriously I stuck myself to my seat and started coding an alternative solution to it instead of playing Diablo 3 just now.
Ever wanted to find the number of days between two dates without counting weekend (Saturdays and Sundays)? In PHP you typically needs to do a lot of calculation and a lot of factors needs to be considered. Therefore, in the end you will end up having a whole bunch of code that you will probably start asking yourself whether you are programming a web-calendar or something similar.
Folksonomy is a neologism of two words, ’folk’ and ’taxonomy’ which describes conceptual structures created by users [4, 5]. A folksonomy is a set of unstructured collaborative usage of tags for content classification and knowledge representation that is popularized by Web 2.0 and social applications [1, 5]. Unlike taxonomy that is commonly used to organize resources to form a category hierarchy, folksonomy is non-hierarchical and non-exclusive [3]. Both content hierarchy and folksonomy can be used together to better content classification.
Although my supervisor strongly recommend using JENA for RDF related work, but as I really don’t like Java (just personal preference), and wouldn’t want to install JRE/JVM (whatever it is called) at my shared server account, so I went to look for an alternative. After spending some time searching, I found this library called Redland and it provides binding for my current favorite language — PHP, so I decided to use this for my RDF work.
Getting comfortable to asyncio takes a bit of practice, so I revisited a practice project I did when I was working for my previous company. Suppose I want to build a very simple websocket application, without use of any web application library/framework. In order to keep it simple, I also opt to just build the frontend with minimal setup (just plain ES6 without webpack/vite).
(more…)In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.