Notes on codes, projects and everything
Recently I am being assigned to work on a FSM based workflow system to enable my other colleagues to use it in their application. I am rather impressed with the simplicity of the workflow system (initially designed by my Technical Director) and decided to post some notes here. The workflow system was developed for CodeIgniter PHP framework and Drupal CMS.
It is very much expected that there will be endless stream of new (and often times better) tools introduced to solve the same set of problems. While I am slowly resuming my programming work, and in the process of reviving my very much dead postgrad project, I found some alternative to the tools I had used in the past. I suppose I shall just jot them down here so that there’s a reference for later use.
I finally put in some time and effort learning myself a bit of Rust. Though I am still struggling with ownership and lifetimes (which is essentially everything about the language, to be honest), I find it more interesting compared to Golang, which is relatively boring, though being functional (no pun intended). While learning the language, the one thing I came across often is the Option
enum, then I remembered that I read something about Monad.
A new day, and a new post on job application. So this time instead of asking a snippet, I was actually asked to deliver some sort of a full application. Not sure why this was required, but I had fun creating them nonetheless. Though I would say I am not really a fan of creating visual stuff though (oh the crappy animation nearly killed me).
I wanted to try using virtuoso as the storage engine for Redland but unfortunately there is no librdf-storage-virtuoso package for Ubuntu. After getting some help from @dajobe, I attempted to build the packages myself. Although it takes quite some time to build packages, but not too difficult it seems.
Just happened to see this post a few months ago, and the author created another cloud that uses almost the same technique to ‘visualize’ a list of countries. The author uses PHP to generate the cloud originally and I thought I may be able to do in javascript. After some quick coding I managed to produce something similar to the first example, source code after the jump.