Notes on codes, projects and everything
Recently I am being assigned to work on a FSM based workflow system to enable my other colleagues to use it in their application. I am rather impressed with the simplicity of the workflow system (initially designed by my Technical Director) and decided to post some notes here. The workflow system was developed for CodeIgniter PHP framework and Drupal CMS.
Recently I volunteered in building a site that reports whether certain websites are blocked locally (please don’t ask why that is happening). As it is a very simple app reporting status I wanted it to be easily scrape-able. One of the decision made was I want it to have things to see on first load, this practically removes the possibility of using react, which is my current favorite.
After reading through the documentation, I find that the role based ACL and work flow can be more tightly integrated. Therefore I made all the transaction into many FSMs and my work flow component now consists of one work flow library and one work flow management model. As I am going a more normalized design (I use denormalized design in work as it deals with a lot of documents, however for a small project like mine, a denormalized design should do well).
I need a slide show script for my portfolio pages but couldn’t find a good one anywhere so I decided to write one myself. The slide show script will be able to display image and the respective description in a predefined order. However, in this version, visitors would not be able to directly jump to a particular slide yet. The script is written in prototype‘s object-orientation approach hence you need to have prototype called.
In the previous post, I re-implemented Annoy in 2D with some linear algebra maths. Then I spent some time going through some tutorial on vectors, and expanded the script to handle data in 3D and more. So instead of finding gradient, the perpendicular line in the middle of two points, I construct a plane, and find the distance between it and points to construct the tree.
There are a lot of things I want to post to both here and my personal blogs. However I was sucked into sanctuary for the most of last month. I guess after a month of playing, it is probably time to slowly resume my personal projects.