Notes on codes, projects and everything
I need a slide show script for my portfolio pages but couldn’t find a good one anywhere so I decided to write one myself. The slide show script will be able to display image and the respective description in a predefined order. However, in this version, visitors would not be able to directly jump to a particular slide yet. The script is written in prototype‘s object-orientation approach hence you need to have prototype called.
array_map function is a function that I use the most in my php scripts recently. However, there are times where I want to pass some non-array into it, therefore often times I have code like the snippet shown below:
$result = array_map(
'some_callback',
array_fill(0, count($some_array), 'some_string'),
array_fill(0, count($some_array), 'some_other_string'),
$some_array
)
It doesn’t look good IMO, as it makes the code looks complicated. Hence, after seeing how the code may vary in all different scenarios, I created some functions to clean up the array_map call as seen above. Code snippet after the jump
While JSON is a fine data-interchange format, however it does have some limitations. It is well-known for its simplicity, that even a non-programmer can easily compose a JSON file (but humanity will surprise you IRL). Therefore, it is found almost everywhere, from numerous web APIs, to geospatial data (GeoJSON), and even semantic web (RDF/JSON).
While working on a text classification task, I spent quite some time preparing the training set for a given document collection. The project is supposed to be a pure golang implementation, so after some quick searching I found some libraries that are either a wrapper to libsvm, or a re-implementation. So I happily started to prepare my training set in the libsvm format.
Writing a usable form and database library has always been a painful experience. So why bother re-inventing the wheel when there are so many to choose from already? I am writing one mostly for learning purpose. After numerous attempts, I finally get my form and database library in shape. It is nowhere complete, but nor it is perfect, but it is currently the implementation that is closest to my original design. I will keep working on it so it can be used in my personal projects in the future.
I really don’t know how to start explaining what is a Dragon Curve. However, I find it is interesting enough after finding out that there’s actually a fixed pattern of occurrence. Therefore I spent some time writing a series of scripts to plot the generated fractal into a graph. What I didn’t expect is, the series get really complicated after a while.